0 votes

I need the effect to appear on the ground, as from a projector, so that the texture does not hang in the air if the object has different heights, like steps. Example is what I need -enter image description here

Godot version 3.4 and 3.5
in Engine by (12 points)

1 Answer

0 votes

What you're looking for is currently only available in Godot 4.0, these are Decals and Spotlights with a texture. If you want to do it in Godot 3.5 you'll want to find shader code to replicate how Decals work.

by (14 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.