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Asked By
JokerSimpers
Hey, is it possible to change axis in Godot? I want to have them the same way as in Blender (X+ to me, Y+ right, Z+ up), in Godot is standard layout Z+ to me, X+ right, Y+ up).
For consistency across projects, Godot does not allow changing the orientation of axes in both 2D and 3D. This allows add-ons to work in any project, without having to check the axis conventions on a per-project basis first.