Tilemap Bad spacing using

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:bust_in_silhouette: Asked By texydo

Hello,

I am new to godot and I am trying to create the platforms and terrain using the Tilemap.
I have created the Tilemap however when I try to create the terrain I keep getting this large space gaps between each block.

The details on my Tilemap:

Godot terrain Issue

:bust_in_silhouette: Reply From: lariscy

With your TileMap selected (like your first screenshot), expand the ‘Cell’ section (on the right) within the TileMap properties and change the cell dimensions to match the cell size of your TileSet.