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Asked By | winterlx |
Hey, I’m having an annoying issue while trying to bake lights on my project:
Every time I unwrap UV2 for Lightmap/AO, my material is removed from my mesh instance node.
Steps to reproduce:
- In Material> Create New SpatialMaterial
- In Albedo> Insert wanted texture
- UV2> Enable
- Under mesh at the top> UV2 for Lightmap/AO
- Go on another part of the parent node and come back
(For visuals Imgur: The magic of the Internet )
By this point, the material disappeared…
I don’t know what I’m doing wrong but it’s driving me nuts @_@
Please let me know what I’m doing wrong / how to resolve this issue please!!!