I am making a multiplayer game and have been tinkering with interpolation. The code for the interpolation is a Frankenstein of tutorials and documentation and looks like
global_transform = global_transform.interpolate_with(world_state_buffer["P"], delta * 16) For some reason, it stops working when i press f5 and says
Invalid get index 'P' (on base: 'Dictionary'). It works completely fine when I start the server and get two clients to join through the project manager. Can somebody please tell me how to fix this?