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I am trying to delete a specific named child node ex. enemy.name = str(id) and this enemy is stored in an empty node named enemies. How do I delete the specific enemy. I know how to use the queue free, but do not fully understand how to use getchild and gettree functions

Godot version 3.5.1.stable
in Engine by (28 points)

1 Answer

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Best answer

I figured out how to do it by doing enemies.get_node(str(id)).queue_free()

by (28 points)
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