0 votes

viewport 2d without sampling + canvas give error, how should i fix it?
0.my main world is 2d, and i have WorldEnvironment with mode canvas in it
-i need a glow effect so i need canvas
1. when i spawn sprite with viewport as texture i get this error
-render scene: can't use canvas background mode in a render target configured without sampling
2. in my viewport setting, i just put usage = 2d without sampling and transparentBG = true
3. if i use other, i will get black backgound
how should i fix it?

Godot version 3.5
in Engine by (415 points)
edited by

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.