0 votes

I am trying to make a Pokémon like game in godot. I have it so the battle script takes information from something that has the Pokémon’s base information as a resource inside it, along with the randomly generated stats. I need help finding a way for something to be created that holds variables and resources that can be accessed by the battle script. Thanks.

in Engine by (12 points)

Also, I am trying to make a game but unable to make.

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