Is there a way to hide the 'X' button on WindowDialog

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:bust_in_silhouette: Asked By monsterousoperandi

Just want to hide the button so it’s not visible but it’s proving to be difficult.

func _ready() -> void :
	_title.get("custom_fonts/font").set_size(Settings.header_2_font_size)
	_content.get("custom_fonts/normal_font").set_size(Settings.narration_font_size)
	self.get_close_button().disabled = true #disabled button but it's still there
	self.get_close_button().hide() #does noting
	self.get_close_button().visible = false #does nothing
	self.get_close_button().add_color_override("disabled", Color("#00ffffff")) #also nothing

any one have any ideas? The documentation mentions using the CanvasItem.visible property but I have no idea what that means…

:bust_in_silhouette: Reply From: jgodfrey

In 3.5, this works for me…

func _ready():
	$WindowDialog.get_close_button().visible = false
	$WindowDialog.popup()

In Godot 4.x you should override the theme icon name ‘close’ to a empty Texture2D to hide the close button.

alert_dialog.add_theme_icon_override("close", Texture2D.new())

image

Since the icon with no texture is collapse to rect size zero. So nobody can click it anymore.