Buttons not working when loaded from "get_tree.change_scene()"

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:bust_in_silhouette: Asked By shifitzel

I have a scene consisting of two buttons, each emitting a signal when pressed. When they are run them in “run current scene” they work as expected. However, when I load the scene from “get_tree.change_scene()” the buttons don’t react to being pressed. What is the problem?

We need to see more of how the project is organized.

Ertain | 2022-09-09 03:53

Nevermind I solved it

shifitzel | 2022-09-09 11:38

How did you solved it? I have the same issue

chantunRey | 2023-01-06 15:04