I want to create a timer in a 2d grid turn based game.
Q1 - put the timer object in the game manager scene or the UI scene?
Q2 - looking at the timer documentation, I do not see any method for resetting the timer. I would like there to be a hard limit of 60 seconds per turn, but I only see start, stop, get remaining time, etc functions.
Any other pointers or known tutorials of any similar game in godot would be helpful links, thanks.