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Asked By | GreatCornDev |
Any way to make PropertyHint work with arrays? E.g. neither [Export(PropertyHint.MultilineText)] public String[]
or [Export(PropertyHint.MultilineText)] public Godot.Collections.Array<String>
result in multiline strings shown in editor.
For me this works.
Can you better explain what you need and what you see in the Editor?
juppi | 2022-09-10 12:40
GDScript on the left, C# on the right (String[] and string[] produced identical results). Desired editor result is on the left.
Tested in v3.5.stable.mono.official
GreatCornDev | 2022-09-10 15:28
Oh, I see what you meant.
Seems like a bug. You should report this at https://github.com/godotengine/godot/issues
juppi | 2022-09-10 16:05