0 votes

I want my character to fire from the muzzle for when the gun sprite is flipped left and right. He's only firing on the right side from the muzzle and if someone can help me, Please help

Here's the code

if global_position.x > get_global_mouse_position().x:
    $Glock/glock/Position2D.scale.y = 1
    $Glock/glock.scale.y = -0.5

else:
    $Glock/glock/Position2D.scale.y = 1
    $Glock/glock.scale.y = 0.5

If anybody needs more info to help me solve the problem tell me.

Godot version Godot Mono version 3.5 stable
in Engine by (14 points)

1 Answer

0 votes

You are changing the scale, not the position.

by (987 points)
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