0 votes

I have a spritesheet with 3 frames across and 2 frames vertical. So I set up a sprite node with VFrames and HFrames to 2 and 3, respectively. I then create an animation with length 0.3 seconds and .1 steps. I start frames at 0 and increment every frame at every step for walking_left animation. However no animation is seen. Am I forgetting something or doing something wrong?

Here is the spritesheet:
Character

in Engine by (60 points)

1 Answer

0 votes

I just deleted all the nodes and remade them and now seems to work all fine.

by (60 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.