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Asked By
GrandNecro
How do I disable the Godot internal text editor from converting != to ≠? I’m using VS Code right now, but I’d prefer to not use an external editor because it could get buggy when saving files sometime.
Thanks for the response, but I’m not sure if that setting is only available in Godot v3 because I can’t find a setting called ‘ligature’ in v4 editor settings
GrandNecro | 2022-08-26 02:03
On the contrary, ligatures are only available in Godot 4.
You can find it in the Editor Settings under “Interface > Editor”. You can also type “ligatures” in the Editor Settings search box.
kidscancode | 2022-08-26 02:47
Awesome! Thank you. apparently, I couldn’t find it using the search bar but have to manually navigate to it