0 votes

I've been trying to export my game to Android for a long time with an Admob plugin
and at each launch, it crashes !
but when I disable it in the export settings, it works but without my ads !
I really need help !!
PLS !!

Godot version V3.5 stable
in Engine by (13 points)

Have you tried activating Android debugging? That could help to find the place where it crashes. Also check out the logcat output for hints.

Android debugging ?

You need to activate remote debugging, so that you can debug the executable running on your Android device from your computer.
https://docs.godotengine.org/en/stable/tutorials/scripting/debug/overview_of_debugging_tools.html?highlight=debug

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