Chunkig for CollisionShape & OcclusionInstance worth it on big terrain?

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:bust_in_silhouette: Asked By themrviper

So the question is: Chunkig for CollisionShape & OcclusionInstance worth it on big terrain?

Im working on big map 8k x 8k, and really insterested do it worth it to chunk, or i can skip it and use single instances(for Collision and another one for Occlusion) for whole map?