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Asked By | shenlong |
we are facing a bug in Ipad OS 15.6 version, apparently the game oppened in browser in this device version, causes a refresh on itself. Games developed in Construct engine don’t face the same problem. Anyone knows if it’s an OS version imcompability with godot, or something else?
There are several known issues with iOS 15 and 16 beta:
- iOS 16 , HTML5 ( both GLES2 and GLES3) are NOT working · Issue #62445 · godotengine/godot · GitHub
- iOS 15 Safari renders all 3D models black (GLES3) [WebKit/ANGLE upstream bug] · Issue #62377 · godotengine/godot · GitHub
Also try upgrading to Godot 3.5, which was recently released.
Calinou | 2022-08-14 18:37