emit_signal: Error calling method from signal ‘body_entered’: ‘Spatial::_on_switch_body_entered’: Method not found.
What does that mean? it doesnt cause any crashes but i wanna get rid of it.
It means you have an Area2D node or something and you’ve got a signal setup for it. The message is occurring because Godot can’t bind the signal to a method. Find the node concerned and edit the signals to turn it off.
oh thank you
Tiez | 2022-08-10 10:17