0 votes

Hi - Fairly new to Godot, and wondering if I'm missing something in the editor.

If I add a Sprite, I typically also need to add a CollisionBody2D and StaticBody2D.

Now, in the editor, if I just want to click on the sprite and move it, I need to go to the Scene, select all three, and click/drag. If I just click/drag the sprite, I typically end up dragging the CollisionBody2D, which is never what I want.

I'm assuming there's an easier way - what am I missing?

-- Steve

Godot version 3.5
in Engine by (12 points)

1 Answer

0 votes

Select the nodes you wish to move in the Scene Tree and then click the Transform button on your toolbar, then you will be able to click and drag your node(s) freely without accidentally selecting another node.

Visual aid of above instructions

by (29 points)
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