How can I read the "extras" property of glTF object?

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:bust_in_silhouette: Asked By dandov

If I export a blender model with custom properties, is it possible to access this from the editor or a script? Thanks!

:bust_in_silhouette: Reply From: Calinou

Reading extras from a glTF scene isn’t supported yet: Allow accessing glTF extras/extension data in asset import · Issue #4968 · godotengine/godot-proposals · GitHub