0 votes

I’m new to working with heightmaps in godot, and I wonder if there’s a way to live update the hightmap. Like for example the player uses a shovel item is there a way to draw on the height map then like refresh it to make it reflect the new map?

Godot version 3.4
in Engine by (12 points)

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.