Don't know if i've phrased that very well. Basically, I have my character with its own camera2d attached to moving around on a tilemap. what i want to do is instance this on another scene (which is a tabcontainer) so that the actual game only appears in the central part of that particular tab, as if it were a window of the game, rather than it filling the whole screen. Just like you would have a map in the corner of a game. I'm new to godot, and game coding in general. I presume it has something to do with viewport but I can't figure out how to do it.
Any help would be greatly appreciated.