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Asked By | ZapticTomato |
Hello, so I saw this video about how to inprove your 2d platformer controller:
and took interest in the apex modifiers he mentioned, however the video is sadly made for
Unity and I was wondering if anyone knew how to implement such behavior into Godot…
Thanks in advance
I saw this video a few days ago, maybe it can help you
edesse | 2022-07-24 15:05
Thank you for your tip…but well I basically already implemented that system. But what is shown in that video isnt really the thing mentioned in my link. Its still a very useful video though thx
ZapticTomato | 2022-07-25 15:36