0 votes

Hi everyone,

Have been dabbling with Godot for a couple of years now so I usually know how to solve things but this was the first time trying to set a custom mouse cursor with a 256x256 .png image through Project Settings > Display > Mouse cursor and just setting the .png file there.
The only other thing I've set is the fullscreen option.

The custom cursor works but it seems that the moment I touch either the top or left of the screen, the cursor starts flickering from custom cursor to the regular Windows 10 cursor(almost like it's going out of bounds and thinks that the cursor is on the Windows background again).
Also putting the mouse in the top-left corner only shows the Windows cursor.

Is there anything I can do to solve this?

Thanks in advance! :)

Godot version v3.4.4.stable.official [419e713a2]
in Engine by (12 points)

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