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Asked By | gamer1998 |
I have a video player node and I put a webm video in it and it works fine, but when I run a function like loading an image, the video is getting low framerate.
Is there a way to make the video player work without being affected by other functions?
Please put a script on how to do this, as I am a newbie and new to godot.
Sorry to bother you with my request