I guess you made several objects by duplicating first object and just changing texture of sprites.
AnimationPlayer
has same reference when you duplicating.
so, if you change one of them, all AnimationPlayer
nodes are changed at the same time.
if you avoid this, you can do it by these steps.
- select each
AnimationPlayer
node
- click gear icon in
Inspector
panel
- select
Make Sub-Resources Unique
