Animated texture on particle2D? Probably not, but checking in anyway

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:bust_in_silhouette: Asked By Robster
:warning: Old Version Published before Godot 3 was released.

Hi all, I was checking here: 2D particle systems — Godot Engine (stable) documentation in English

It says it’s not available yet (animated textures on particles).

Has anyone worked out a simple enough work around for this? I’d love to have some pixel art luscious styled animated smoke pouring from my particle system…

:bust_in_silhouette: Reply From: Zylann

The doc screenshot is outdated, probably the parameters H Frames and V Frames is what you are looking for. Not sure at which rate frames get picked but it certainly look like a spritesheet-based animation parameter.

Edit: I just gave it a try and that’s what I thought. Make your animation as a spritesheet (just a texture, no need for a special node), then set how many frames it has horizontally and vertically. Particles will play each frame one after another during their lifetime, until the end.

Thank you, much appreciated

Robster | 2017-03-30 02:56

:bust_in_silhouette: Reply From: jospic

Take a look here, from minute 17:00

-j

Exactly what I was looking for. Thank you

Robster | 2017-03-30 02:56