0 votes

I have a HingeJoint for a door, which works well. I am trying to create a springy force to pull the door back to it's original rotation state. Like a real door with a spring loaded hinge. How should I go about this? I've been unable to figure out how to calculate the rotational force needed

Godot version 3.5.rc6
in Engine by (650 points)

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.