0 votes

When you export your game for Android you have a version section on Export popup window.

The "Version" section has these entries:
Target SDK

If I keep

Min SDK: 19
Target SDK: 30

The generated APK is 50 Mb which is good enough

But if I change the values with:

Min SDK: 24
Target SDK: 30

The generated APK is 100 Mb, Why?

Anyone knows how to fix this issue.

I tested with different versions of Godot the 3.4 (stable version) and 3.5 rc4, and the issue keeps existing.

in Engine by (182 points)

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