0 votes

I've read the AR/VR Primer documentation over & over again but when I follow instructions on setting it up, it only makes it viewable in a VR style so that you need a headset. There isn't any position tracking for the game camera. I also want to display the phones back camera but can't seem to figure out how to work that either. I've looked around online but can't seem to find a way to do it. can someone help me out please?

Godot version 3.4.4
in Engine by (30 points)

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