Black viewport when trying to show 2D scene in 3D

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:bust_in_silhouette: Asked By 2mbili

I have followed this tutorial and literally copied from the demo project but i keep getting black texture on the mesh instance. What could i be missing? Godot 3.4.4

What i want to achieve is to have a 2D character made with sprites and bones(cutout) in a 3D environment.

this is what i have so far

Image doesn’t load.
3D scene requires set up camera3d with bright environment to work. Did You provide that ?

Inces | 2022-05-15 07:44

Yes i did, i can see other objects clearly, just the viewport is black.

2mbili | 2022-05-16 07:35

Please describe this project a bit. I don’t think anyone will watch or download tutorial just to understand this problem. Or/and repost image to something that will not be blocked by antivirs.

Inces | 2022-05-16 17:09

Understood, i will reask the question in a better way. Thanks

2mbili | 2022-05-25 07:20

:bust_in_silhouette: Reply From: Yvan

A common problem with a black texture, is the image size.

So, have you check the image size ? (To be sure that it does not have its width=0 and its height=0)