0 votes

I have followed this tutorial and literally copied from the demo project but i keep getting black texture on the mesh instance. What could i be missing? Godot 3.4.4

What i want to achieve is to have a 2D character made with sprites and bones(cutout) in a 3D environment.

this is what i have so far

Godot version 3.4.4
in Engine by (16 points)

Image doesn't load.
3D scene requires set up camera3d with bright environment to work. Did You provide that ?

Yes i did, i can see other objects clearly, just the viewport is black.

Please describe this project a bit. I don't think anyone will watch or download tutorial just to understand this problem. Or/and repost image to something that will not be blocked by antivirs.

Understood, i will reask the question in a better way. Thanks

1 Answer

0 votes

A common problem with a black texture, is the image size.

So, have you check the image size ? (To be sure that it does not have its width=0 and its height=0)

by (16 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.