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I've opened my Godot 3.4.stable projects in Godot 4.0 alpha 7.

In GDscript my following code to get a node:

onready var ballMesh : MeshInstance = $ViewportContainer/Viewport/BallMesh

throws now this error: Unexpected "Identifier" in class body.

What to do?



Godot version Godot 4.0 alpha 7
in Engine by (136 points)

1 Answer

0 votes
Best answer

I believe the "onready" is now an annotation in gdscript2.
See https://docs.godotengine.org/en/latest/tutorials/scripting/gdscript/gdscript_basics.html?highlight=onready#onready-annotation

Basically change "onready" to "@onready"

by (240 points)
selected by

Hi aipie,

that's it, thanks a lot


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