(On windows 11)

the alert window says:
Assertion failed!
Program:...
File: thirdparty/vulkan/vkmemalloc.h
Line: 14007
Expression: pCreateInfo ->physicalDevice && pCreateInfo -> device &&
pCreateInfo -> instance
For information on how your program can cause an assertion
faliure, see the Visual C++ documentation on asserts
(Press Retry to debug the application - JIT must be enabled)
[stop] [retry] [ignore]
(retrying is no use...)
the cmd says:
Godot Engine v4.0.alpha7.official.3e9ead05f - https://godotengine.org
ERROR: GENERAL - Message Id Number: 0 | Message Id Name: Loader Message
setuploadertrampphysdevs: Failed during dispatch call of 'vkEnumeratePhysicalDevices' to lower layers or loader to get count.
Objects - 1
Object[0] - VKOBJECTTYPEINSTANCE, Handle 123340704
at: _debugmessengercallback (drivers/vulkan/vulkancontext.cpp:159)
ERROR: vkEnumeratePhysicalDevices reported zero accessible devices.
Do you have a compatible Vulkan installable client driver (ICD) installed?
vkEnumeratePhysicalDevices Failure
at: (drivers/vulkan/vulkancontext.cpp:807)
ERROR: Condition "err != OK" is true. Returning: ERRCANTCREATE
at: _windowcreate (drivers/vulkan/vulkan_context.cpp:1369)