0 votes

Hi. I want to get a ImageTexture3D so that I can use it for density in volumetric fog.
How do I go about creating an ImageTexture3D? I'm interested in creating it from an image (or multiple images, imported) as well as from a generated noise.
Any tips?

Godot version 4.0
in Engine by (478 points)

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.