If I declare a custom class in GDScript by typing class_name CustomGDScriptClass
, I can't use MyGDScriptClass as a type in C#:
public class CsharpClass : Node {
public CustomGDScriptClass someVariable;
}
// does not compile as CustomGDScriptClass is not a known type
Is it actually impossible to reference GDScript classes in C# or am I missing some sort of workaround?