i'm trying to implement a volume option in my game and i would like to use the mouse pointer to adjust the slider value.
however, i can't get the focus when i press the grabber. The focus mode is on ALL option, and the grabber stills not following the mouse.
For tests, i connected a signal when mouse enters, but still not working.
func _on_VolumeSlider_mouse_entered() -> void:
any suggestion what it could be?