0 votes

Hy everyone,
How do I create a collision sphere temporarily?
If I want to initialize 3d tiles, I need to know if they are walkable or not. To do this, I would like to know if the tile is in contact with an object placed in an unwalkable layer. Only then I don't need these collison spehres anymore once the test is done. Do you have any idea how to do this?

I'm trying to reproduce this tutorial in godot (15:08) :
Sphere Collider

Good day,

Godot version V 3.4.3
in Engine by (38 points)

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