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Asked By
SwiftLegend
I just wanted to ask how to make a jumpscare in Godot but I am brand new to Godot and have no idea what I’m doing if anyone could help that would be amazing.
Now, when any object with a collision shape (and the appropriate layer), enters the area, a signal will be emitted. Check if the body argument is a character, for example by checking its name, group or class. And if it is, start the jumpscare.