Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | holhow | |
Old Version | Published before Godot 3 was released. |
Hello,
I’m very very new to godot.
I’m making a basic 2D platformer game. My main player is a kinematic body and I’ve just used the animation player to create a moving platform [static body]. Only problem is that my player does not move along with the platform when it jumps onto it.
I understand it is probably fixed with some code but I have a deadline for this project in the next 2 days and so I thought I’d ask anyone on here if they’ve already done it.
Thanks for any help!