Is Godot always supposed to open with a maximised window when you select a project?
It's doing it on my machine (Windows, 4K HighDPI display) for both the regular and mono builds of Godot v3.4.4 and I don't know how to stop it.
I've looked around the Preferences screens and can't see an option to "Remember last window size" (which would be my preference). I've also searched here/online and can't see anyone else reporting it, which makes me think I'm alone here?
Thanks in advance!