0 votes

So in the menu of the game i have a menu to choose the weapon you want. How can the scene have the weapon the player chooses though?

Godot version 3.9
in Engine by (20 points)

1 Answer

0 votes

Menu screen and game scene must be lower in hierarchy than some kind of managing script, that holds transferable data between scenes. Most of the times Autoload scripts are used for this. Choosing weapon in menu updates variable in Autoload, loading a game scene reads this variable.

by (7,925 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.