ItemList font is scaled and blurry

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By MrPingouin
:warning: Old Version Published before Godot 3 was released.

Hi,

I’m using godot 2.1.2 stable x64 on linux.
I have in my scene a PopupMenu and an ItemList.

I’ve created a theme where I specify the default font, and my two nodes are correctly told to use them.

The issue is that my ItemList text is not rendered the same way as the PopupMenu.

Does anyone have an idea for this issue ?

Best regards.

I gave it a try, and it didn’t look good Distance field fonts are blurry · Issue #8022 · godotengine/godot · GitHub

Zylann | 2017-03-13 23:26