The build method threw an exception. C#

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:bust_in_silhouette: Asked By freeve4h

i just started using godot for the first time, but when i made the first .cs file for my first game, it game me an error: Failed to build project solution

code:

using Godot;
using System;

public class Player : Spatial {
public override void _Ready() {
GD.Print("Hello from " + Name)
}
}

:bust_in_silhouette: Reply From: juppi

You have to make sure to use 1. the mono Version of Godot and 2. have .NET Core 3.1 SDK installed on your machine.