Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | abbylian |
For note, I’ve updated both Godot and the plugin to the 3.4.4 and 1.4.1 respectively
My prototype gets stuck after an NPC interaction ends.
I used this and this as reference for NPC interaction however, the debugger would give this alert:
Error calling method from signal ‘timeline_end’: ‘Area2D(Mango.gd)::unpause’: Method not found.
Also: is there a way for the background audio to continue throughout the dialog?