Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | GodotDroid | |
Old Version | Published before Godot 3 was released. |
I want to add a node to the parent according to the position of mouse clicks by using this code set_global_mouse_pos ().
when running on a desktop that looks good, but when running on Android device, the position of a node is inaccurate.
after many days, I have not found a solution.
what is wrong and how to do the trick?
Here is a simple project Flying-Fruity-Bird
What do you mean by the position is inaccurate? Is it a LITTLE inaccurate or A LOT inaccurate?
DodoIta | 2017-03-11 15:42
Please see this video Redirecting...
GodotDroid | 2017-03-11 23:44