I ran into a problem while building a simple menu system in Godot. I am using the InputMap to be able to navigate through the menu via joystick or keyboard, which works perfectly.
However, I have an OptionButton, it looks like this:
http://imgur.com/a/Zuzsa
As you can see, the focus is on the button, which is fine, and I'm able to drop it down with the joystick. After that, if I try to select an option, keyboard works fine. (Just have to press, the down arrow, and then select it with the Enter key.)
http://imgur.com/a/54lyt
That's the point where the joystick navigation fails. I could'nt select any options using the stick, or the D-pad, altough they are working fine everywhere else.
Did anyone experencied this? I would appriciate any tips on this topic. :)