0 votes

I ran into a problem while building a simple menu system in Godot. I am using the InputMap to be able to navigate through the menu via joystick or keyboard, which works perfectly.

However, I have an OptionButton, it looks like this:
http://imgur.com/a/Zuzsa

As you can see, the focus is on the button, which is fine, and I'm able to drop it down with the joystick. After that, if I try to select an option, keyboard works fine. (Just have to press, the down arrow, and then select it with the Enter key.)

http://imgur.com/a/54lyt

That's the point where the joystick navigation fails. I could'nt select any options using the stick, or the D-pad, altough they are working fine everywhere else.

Did anyone experencied this? I would appriciate any tips on this topic. :)

in Engine by (12 points)
edited by

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.