E 0:00:08.217 disconnect: Attempt to disconnect a nonexistent connection to signal 'renamed' in [Label:4864], with target 'childrenamedcallback' in [TabContainer:1368].
<C++ Error> Condition "signalisvalid" is true.
<C++ Source> core/object.cpp:1569 @ _disconnect()
I started receiving this error when I placed my inventory scene into a tab container.
It seems removing the drag preview in my inventory stops the error. How can I fix this error?