0 votes

I made a tool within Godot that's available to use on itch.io (link here). When using it on a computer it looks fine, but on mobile it looks low res. Is there a way to fix this in either project settings or export settings?

Godot version 3.4.3
in Engine by (88 points)

1 Answer

+1 vote
Best answer

Enable Allow Hidpi in the Project Settings the export the project to HTML5 again. This will be the default in Godot 4.0, but it can't be changed in 3.x for compatibility reasons.

by (12,729 points)
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